More civil war action in this session! The main objective for this part of the Reunification of Skyrim quest: getting back the Pale, where Dawnstar is, for the Empire. Which required me to indulge in a little light espionage, and then joining in the attack on Fort Dunstad.Continue reading “In Which Delga Regains the Pale for the Empire”
Another side quests type session, focusing on getting the word off the Word Wall in Silverdrift Lair, and then retrieving the flute for Pantea at the Bards College.
Where, I discovered to my shock, it is actually possible for the college NPCs to have a class! :OContinue reading “In Which Delga Routs Necromancers in Hob’s Fall Cave and Bandits in Silverdrift Lair”
Very, very low-key session. Still in the midst of the push to get to level 80, and to get my magic skills up to 90/100.Continue reading “In Which Merawen Does Yet More General Adventuring and Crafting”
This session was mostly all about running the quest called The Only Cure, which is the Daedric quest for the Spellbreaker shield, the reward given you by Peryite. More on this, and other action, behind the fold!Continue reading “In Which Merawen Acquires the Spellbreaker Shield”
Most of the action of this session was just general adventuring and crafting—up to the part where I got back to Markarth, and ran the Forsworn Conspiracy/No One Escapes Cidhna Mine! plot again.Continue reading “In Which Merawen Foils a Conspiracy and Escapes Cidhna Mine”
This session was yet more “let’s see if Anna can find more new things to do before she has to commit to finishing up the main plot” action! Answer: yes, yes I could find more things to do.
Main action of this session was the Rise in the East plot in Windhelm, but I also explored three areas that were new to me, Yorgrim Overlook, an Abandoned Prison and a cavern system called Darkshade.
And, got in plenty of crafting and magic practice!Continue reading “In Which Merawen Battles Pirates and Explores the Land”
This session was almost but not entirely a break from Dawnguard action, as I focused instead on action in Dawnstar—and on becoming Thane of the Pale. But while I was at it, I did also take care of Jarl Skald’s little vampire problem!Continue reading “In Which Merawen Becomes Thane of the Pale”
Two main overall themes here: getting Mehrunes’ Razor, and finishing off the Pieces of the Past quest—and getting the rest of the Stones of Barenziah, and the Crown to put them in, to finish out No Stone Unturned.
Come for the larceny, stay for the Ancient Dragon fighting action!Continue reading “In Which Merawen Acquires Mehrunes’ Razor and the Crown of Barenziah”
This session was all about getting the remaining Stones of Barenziah, pretty much. And by extension, I wound up triggering the quest to get the Daedric artifact Mehrunes’ Razor, just because that gives me a convenient way to go to one of the remaining locales for the Stones! Plus, it was a quest I hadn’t done before.
Screencaps are back for this post!Continue reading “In Which Merawen Seeks More Stones of Barenziah and the Pieces of Mehrunes’ Razor”
Decided to head back to Dawnstar last night, and finish up the necessary steps to become thane there. Plus, the obligatory selling, smithing, and hunting! Highlights:
- Interacted for the first time with Dawnstar’s Jarl Skald and got a quest from him to go kill a giant
- Killed the giant at Red Road Pass, and his mammoth
- Helped out a ship captain by retrieving lost Fine-Cut Void Salts for him; killed a dragon on Eldersblood Peak again on the way to that
- Helped out a mine owner by selling her some iron ore
- Got declared Thane of the Pale, and got housecarl number four, Gregor, and permission to buy land
- Killed a second dragon when fast traveling back to Whiterun’s Western Watchtower
- Killed an assassin of the Dark Brotherhood who was apparently contracted to take me out
- Killed some more bandits near Whiterun
- Got my Glass Smithing unlocked